This post has been de-listed
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
2
Transparency shader acting strange
Post Flair (click to view more posts with a particular flair)
Post Body
I'm trying to place a semi-transparent object within another semi-transparent object. In the below scene, you can clearly see many pink cubes with blue cubes within them rendering normally, however the upper middle cube is rendering differently. I'm using Unity's default transparent rendering mode.
https://i.imgur.com/HekF2Mo.png
If anyone could point me towards a solution or explain why this is happening I would appreciate it. Note that I'm very new to shader programming.
Comments
[not loaded or deleted]
Post Details
We try to extract some basic information from the post title. This is not
always successful or accurate, please use your best judgement and compare
these values to the post title and body for confirmation.
- Posted
- 6 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/Unity3D/com...
Very detailed and makes sense. Thank you!