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Trying here too http://forum.unity3d.com/threads/exc_bad_access-on-preparepresentrenderingsurface.295873/
Hey guys,
I'm having a problem I can't quite figure out. Basically, I have an iOS native plugin that opens a native view when my Unity code requires. It works fine for the first time. However, on the second time, the app crashes with the following exception: http://i.imgur.com/rzd3qaS.jpg?1
Despite the app crashing, my iOS native view still working perfectly.
Has anyone ever seen such thing? Would any of you know how to handle this issue?
Thanks in advance!
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