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[Help] EXC_BAD_ACCESS on PreparePresentRenderingSurface (iOS Build)
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sheentheanonymous is
in
help
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I'm having a problem I can't quite figure out. Basically, I have an iOS native plugin that opens a native view when my Unity code requires. It works fine for the first time. However, on the second time, the app crashes with the following exception: http://i.imgur.com/rzd3qaS.jpg?1
Despite the app crashing, my iOS native view still working perfectly. Has anyone ever seen such thing? Would any of you know how to handle this issue? Thanks in advance!
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