This post has been de-listed
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
Hi Im posting here to see if there are any (ideally c#) unity3d developers that have serious experience using audio spectrum data to drive game dynamics, I have some questions.. Im developing a music visualization app and Ive found that developers with experience and an interest in audio reactive programming are hard to come by. Please let me know if you have a knowledge or interest in this topic or have any experience using beat detection script, Visualizer Studio, or Rhythm Tool plugins (ive tried beat detection and its just alright).
Also if youd like to hear more about my project shoot me a pm
Subreddit
Post Details
- Posted
- 10 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/Unity3D/com...