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I'm working on a 2D free-roam space game, mostly just to learn unity, and I want to add missles to the game that leave a trail behind them. I have the missles created, and the trail renderer added to a child element on the missle, but I'm having a problem getting it to look right. The trail appears about a half second behind the missle and I want it to appear to be coming out of the missle itself. I've tried changing the starting and ending widths and the particle material, but I can't get it to look right. Is having a fast moving object a problem for the renderer, or is there some other setting I'm missing?
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- 9 years ago
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