Maintenance - We're currently working on things and you might experience some issues. Should be wrapped up soon!

This post has been de-listed (Author was flagged for spam)

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

5
[Question] Creating Trail Renderer for Missle
Author Summary
caltheon is in Question
Post Body

I'm working on a 2D free-roam space game, mostly just to learn unity, and I want to add missles to the game that leave a trail behind them. I have the missles created, and the trail renderer added to a child element on the missle, but I'm having a problem getting it to look right. The trail appears about a half second behind the missle and I want it to appear to be coming out of the missle itself. I've tried changing the starting and ending widths and the particle material, but I can't get it to look right. Is having a fast moving object a problem for the renderer, or is there some other setting I'm missing?

Author
Account Strength
0%
Account Age
16 years
Verified Email
Yes
Verified Flair
No
Total Karma
213,848
Link Karma
4,052
Comment Karma
209,136
Profile updated: 6 months ago
Posts updated: 7 months ago

Subreddit

Post Details

Location
We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
9 years ago