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2D sprite real-time modification
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I want to make a game related to sword usage, and want to implement simulated sprite cutting to floor, objects, etc. Tried to know how could i implement any type of simulated 2d sprite modification, but no actual help, the closest i got was 3d mesh cutting, had an idead to combine 2d and 3d to reach what i have in mind, but would love if i found a way for applying 2d cutting in real time, anyone could help with it or have prior knowledge?

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Posted
9 months ago