I've gone ahead and built a reset factory and a diamond tool enchanting factory in Wander.
Tentative pricing I think will be based on enchantments.
Silk Touch - 75d/tool
E5 - 36d/tool
U3 - 39d/tool
As for the EXP exchange, it looks like the diamond cauldron (being the only thing available at the moment?) is only about 50-75% as effective as the older version in terms of the required ingredients. I'm looking at using recipe #1 as it seems to have the best all around ease of gathering for the . (Really, anything without cactus is relatively easy for the deep . Sorry Kolima).
Edits for clarity.
I'm working on a new distribution for materials, but it looks like it won't be quite as rewarding and will be harder to transport to the hub for certain items (carrots and sugar cane leap to mind) without a compactor (currently locked) or burricos/donkeys.
So, some materials won't be quite as rewarding as they used to be (namely things like sugar cane).
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