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How simlike can UEBS get?
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I'm extremely impressed by UEBS and, as someone who studies medieval warfare (albeit not professionally), I can see a number of practical applications for the program, academically speaking. If factors such as morale, fatigue, weapon penetration vs armour protection, etc could be added in, any number of theses could be examined and tested, and battles fought and refought to gain a better understanding of how they went in reality.

Now, I know none of this is the purpose of UEBS, and likely won't feature in the finished product, but how easy or difficult would it be for someone else to add them into the game?

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7 years ago