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Daily missions info and feedback thread
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We're launching our first daily missions this week! This is something that we have been wanting to have for a while and we're excited to see how you feel about them. While we are testing them, please note that these missions are not yet reflected in the UI. We will be using game data to determine which ones of you completed the missions, and your rewards will be credited directly to your game accounts within a few days of completion.

You can find the full list of missions, rewards and availability below. Let us know what you think about these, and if you have some missions that you would like to see in the future, please share them with us in the comment.

  • MISSION 1

Win at least 3 battles Reward: 10,000 Free XP and 25,000 Silver Availability: from August 20, starting at 10:00 GMT, through August 21, 10:00 GMT

  • MISSION 2

Score at least 5,000 battle points in any number of battles. Reward: 10,000 Free XP and 25,000 Silver Availability: from August 21, starting at 10:00 GMT, through August 22, 10:00 GMT

  • MISSION 3

Kill at least 400 enemy warriors in any number of battles. Reward: 10,000 Free XP and 25,000 Silver Availability: from August 22, starting at 10:00 GMT, through August 23, 10:00 GMT

  • MISSION 4

Increase your Player Level. Reward: 10,000 Free XP and 25,000 Silver Availability: from August 23, starting at 10:00 GMT, through August 24, 10:00 GMT If you have already achieved the maximum player level (400), you need to play 5 battles to complete mission 4.

  • MISSION 5

Earn at least 50,000 Silver in any number of battles. Reward: 10,000 Free XP and 25,000 Silver Availability: from August 24, starting at 10:00 GMT, through August 25, 10:00 GMT

https://totalwararena.com/en/news/specials/complete-missions-and-get-rewards/

Comments

I think the fact that they aren't too demanding is good. It is clear that they are implemented in order to get people to play the game every day.

It avoids people's incentive to cheese and exploit.

It gets, especially the casual players, to engage more.

It helps new players level quicker.

It helps high tier players get some silver.

Really effective implementation of a daily rewards system imo even though players like me are not really the target audience.

just realised, for us t9-10s, how will losing silver affect Mission 5?

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