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How to win on Insane: Temporal Warden
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Temporal Warden

https://te4.org/characters/212909/tome/03410e80-520a-487a-bf92-030aa01b893d

Killing the master and prides bosses and stuff

https://youtu.be/M03uZb-LiB4

Getting through High Peak

https://youtu.be/p0NwL1DusbI

Final Fight and Ata

https://youtu.be/p3Y6DyuiqmM

How I leveled

https://imgur.com/a/bXsas3T

Race:

Great Cornac/Skeleton/Dwarf/Ogre/Shalore/Doomelf/Drem

I took Cornac this time as i have won multiple times with skelton and wanted to try out hounds. In the process i discovered hounds sucks if you dont max it pretty much. So we will not be using hounds. You should take either cornac or skeleton IMO but almost any race will be just fine. I beat the EOR campaign with a TW orc the first time I ever won EOR on insane as well. But the yeti would prolly have been better now that i look back on it.

ADDONS:

Ignore Race/Class locks

Lets you play any class or race in the game.

Improve Auto-explore and Rest(USE THIS)

Makes it so when you have things on autocast it waits for them to be ready again before you explore. Without this addon putting Wrath of Highborn on autouse when enemies are visible and adjacent will result in you exploring BEFORE it is ready. The only way around this is to manually cast it. No thanks.

Faster Run/Rest/Explore

Just speeds up autoexplore. Saves time, changes nothing in the game.

Progression: T1: To get the easiest early escorts this is how i start every run (getting up to 4 escorts before lvl10 means no rand boss mobs on insane=ez saves vs only rares)
1b. Do starting race dungeon(undead, dwarf(do not do the 2nd dungeon hungering area til after my 2b tips), only do the sand yeek one)
2b. ENTER trollmire 1 but LEAVE RIGHT AWAY and go to Kor Pul. Do the first 2 levels of Kor Pul to get easy escorts DO NOT GO FLOOR 3
3b. Go back and clear trollmire normally, kill bill (after this i do Derth Arena quest, do the lumberjack quest, and then go shop at lvl 10 for better runes/rings/and look for voidstalker cloaks)
4b. Clear Kor Pul5
then do Scint caves> Rhaloren Camp> Norgos lair> Heart of the Gloom

After doing your time cop stuff go the Derth arena quest for your free generics(he is behind a shop) Then go to Trollmire. Then go do the lumber jack quest over by Last Hope. With this gold go check every shop for ELEMENTAL daggers/ 1 H weapons. Having two elemental weapons early game is SUPER busted. You will be deleting packs of enemies with one Blink Blade. You can also buy Runes/Inscriptions and Upgrade what you started with, I went with Heal/Shatter/Shield early game. You also need to keep track of any Out Of Phase gear(I got unlucky my game and didnt find a Cloak of the Voidstalker in ANY shop but i have some blink boots which are a lot worse(longer cooldown)the cloak is AMAZING cuz whenever you blink it lowers negative effects on you by X turns and breaks grapples and gives you OOP defense and all resist. Pretty much the only way you can die early game is being silenced or grappled and if you have ways to break it you pretty much can not die. Also make note of the Tree Elf shop for Torque of the clear mind(i didnt use one all game) which can also remove non physical silences and any other shops for Undeterred or Out Of Phase (OOP) boots.

CRAFT QUARTZ RINGS in Angolwen when you find them, check Derth gem shop at lvl 20 as soon as you hit 20. 30% Stun res per ring. You can check Derth and the dwarf or Time City gem shops for them. Put them in Gold Rings for better rolls of stats.

T2: Sandworm Lair (free stats when you eat the heart)>Maze>Old Forest>Daikara> Urkis Quest

Halfling Ruins. and then Concave Vault if you get it.

Skip the Graveyard and Spellblaze.

You should not do EITHER event popup Dark Crypt or the Worm when asked. The only world map event we do is the Enter Tunnels to help the cries from within and get the font to upgrade our gear later.

You can wander in the snow up North to Trigger the Hidden Tunnels and rescue the merchant after you get E Form. Personally i side with the assassin lord so i can edit my late game items which i will cover later. The Merchant has the closed shop in Last Hope and once you come back from the east you can gamble here for GREAT artifacts. ONLY gamble for lites/Rings/Amulets/ and Cloaks. Bows, Arrows, and Rings are high priority. Dont gamble amulets at all if you know you are going to make Limmirs Amulet.

Dreadfell(i auto explored it all, you should not and should use precognition to scout out scary guys)>Reknor> Spider cave quest(if you arent 42 before armory)>Vor Armory and then Briaghs Lair and go back West and do back up Guardians

SWL(you get cat point here with worm bile>scint>old forest>maze>kor pul>trollmire>deadfell>daikara>reknor

Do prides in any order DONT FORGET TO DO THE IMPORTANT NEWS QUEST!

Finish Prides and do High Peak and Final fight

How to play and win:

Your ideal inscriptions at level 20 will be

Heal

Shatter/ wild phys/mental

Shield

whatever else you want! a storm, shatter, damage rune

if possible ALWAYS keep a mind clear torque to clear confusion from you. It takes a turn to activate but you might just die being confused otherwise. The Thalore city up by Heart Of Gloom might sell one. Check at lvl 10 and 20 and check every othershops(dont forget the TW city you can check the shops there too) for upgrades as well. In fact when you hit lvl 20 go clear Derth and check the gem shop for quartz. You can go to Angolwen and craft rings at the jeweler and make 30% resist stun rings with varying stats. You should also check your inventory for quartz after either every t2 or every level of a t2 depending on how comfortable you feel in game.

AVOID ALL THE PATROLS!!! I watched a guy purposely fight zigur and adventure parties on twitch and it was getting him killed. Do not fight any patrol, even orcs if you can avoid them. If you DO get caught you can Rod of Recall out of most ambushes. Best to just flat out avoid.

CHECK THE SHOPS!(even the chrono city has shops) They update at player level 10,20,30,40,50! Always look for better infusions/weapons/armor. I found a t4 mind clear torque at a shop i used 90% of the game in the Thalore shop at level 20. Clear mind torques will cleanse confuse and silence and save your life.

RUN AWAY when you dont know what to do.

SANDWORM LAIR take a belt of unlife(some lites also can do this, the ones that let you retch) into here in case you get stuck in the sand. this prevents you from dying to suffocation. You can get a belt of unlife from almost any shop that sells belts. Check them all. I did not get an unlife belt on my run either and still had no issues thanks to instant teleport skills.

CAT POINTS

Birth cat on cornac

Stasis

Take it so you can get time shield at 4

10

Inscription/ Stasis if not cornac

I had a movement i never used, and replaced it with a storm shield mid 20s

20

Threaded combat

gives you more ways to blink and bonus to out of phase but most importantly Wardens Call which is free damage

34

Inscription or an escort category. I took scoundrel from the thief escort. Another great choice would be tinkers.

Worm Bile

Inscription/ fate weaving

Take whatever you like another wild infusion to break magic/mental/ Rune Of Dissipation

Harmony would also be ok OR taking Chants from a Sun Paladin escort would be ok but even better would likely be the tinker tree from the tinker escort.

Prodigies

25 Ethereal Form

I had 104 defense without out of phase buffs before Master fight.

42

CAUTERIZE so you can WIN THE GAME or if you are already OP or good at the game you can take FLEX COMABT. My cauterize didnt proc all game but IF IT DID it would have saved my run. i didnt get blood of life until rak shor, if i DID have blood of life maybe i would have taken flex for damage i didnt need, just for fun

Alchemist quest

2 class from Hermit, 2 generics from Last Hope, and then do Stire of Dearth and hope you can get the Lifebinding Emerald. If you get the book to make the special amulet do Lifebinding Emerald/ Petrified Wood but if you dont use Goedaloth Rock or whatever its called. Rock/Wood Amulet ;]

Stats: Mag>Dex>Cunning>Will(a little to help with paradox early)> then cunning for crit (I took a lot more cunning early cuz i took Scoundrel at 34)

High Peak:

https://youtu.be/p0NwL1DusbI

Chronomancy / Threaded Combat 1.30

Thread Walk

1/5

a good escape or gap close. You can also use it while blinded or stunned to get the out of phase and dimensional shift debuff clears after your blink blade if it doesnt clear everything. Followed by dimensional shift if needed.

Blended Threads

4/5

this is important. You blink blade and then shoot the guy and each arrow reduces your blink blade. This allows you to blink blade AGAIN when you are about to lose your Out Of Phase bonus.

Thread the Needle

1/5 use after blink blade or if a long line of enemies are lined up

Warden's Call

5/5

This is why your damage is so strong, applies on hit effects for free.

Chronomancy / Bow Threading 1.60

Arrow Stitching

2/5

nice procs for wardens call

Singularity Arrow

1/5

i put this on auto cast when enemy visible early game, until i get elemental weapons bought for my blink blade

Arrow Echoes

3/5 this is very good damage to use on bosses

Arrow Threading

3/5 keeps your paradox down sometimes

Chronomancy / Stasis 1.00

Spacetime Stability

1/5 just for time shield

Time Shield

1/5

this is much better than hounds at keeping you alive. I put it on auto use when enemies are visible all game.

Stop

1/5 never even used it

Static History

1/5 never used it, but you WOULD use it when your paradox is high and if you unleashed an anamoly instead of using the ability you wanted you would die

Chronomancy / Speed Control 1.30

Celerity

1/5

Time Dilation

2/5

Haste

5/5 i put this on auto use when enemies visible

Time Stop

1/5 use this at the start of fights to apply arrow echoes or dissipation

Chronomancy / Temporal Combat 1.30

Weapon Folding

3/5 damage

Invigorate

5/5 this makes your cooldowns happen twice as fast. It is useful mid game if your Guardians Unity gets popped so it comes back online faster.

Weapon Manifold

4/5 damage and status effects, its good

Breach

3/5 50% armor and stun reduction for 5 turns at lvl 3

Chronomancy / Blade Threading 1.30

Warp Blade

3/5 stun

Blink Blade

3/5 ASAP this is what i used almost all game until i got OP and then i just used shoot on everything

Blade Shear

3/5 Great aoe and can outright kill low hp enemies

Blade Ward

3/5 wasted points probably but i was a cornac with points to blow

Chronomancy / Temporal Guardian 1.30

Strength of Purpose

5/5 this is your damage.

Guardian Unity

5/5 (3/5 ASAP) This is almost Cauterize. It keeps you from being killed in one turn 99% of the time

Vigilance

4/5 i get this to 3/5 asap as it just clears debuffs. Can clutch clear a stun or confuse any time and keep you alive

Warden's Focus

2/5 use on the rare or boss near you with the highest level for damage reduction to other enemies and crits to the guy you mark

Chronomancy / Chronomancy 1.30

Precognition

1/5

track replacement. could use 2 points tbh

Foresight

5/5

crit shrug and defense

Contingency

2/5

See the Threads

0/5

too tedious for me to care to use

Chronomancy / Spacetime Weaving 1.30

Dimensional Step

4/5

This makes blink blade clear your debuffs almost totally all game.

Dimensional Step will save your life all game. If you are blinded or stunned early just blink as far away from the bad guys as you can for free clear of the debuff. and it makes high peak easy with the swap.

Wormhole

3/5

you can use this to go through walls out of line of sight, clear debuffs, escape scary guys etc. its just strong.

Phase Pulse

4/5

aoe debuffs

Fate weaving

Spin Fate

3-5/5

Seal Fate

3-5/5

all the on hit effects you get are kept on the guy you are hitting

Fate Weaver

x/5

Webs of Fate

5/5

Displaces 33% of the damage you WOULD take onto guys around you instead

Dimensional Step will save your life all game. If you are blinded or stunned early just blink as far away from the bad guys as you can for free clear of the debuff.

How To Play!

Early game you will want to abuse Blink Blade with elemental weapons. You will switch them out late mid game for torment/wounding/cripple weapons especially after you get wardens call up and running and after that you pretty much just use shoot while making sure you are OOP. You should use precog to search through walls and pre buff for rand bosses you see. Dont forget you can inspect bosses and see if they have scary talents like fearscape or fan of knives. Once you get wardens call up and running most of the time you will just be using arrow talents and blink blade or Dime step to keep your out of phase buff up. Make sure you are ALWAYS out of phase!

What to use

Levels 1-20 you will want elemental weapons and if ur lucky elemental arrows. You will want check all gear for high defense or ESPECIALLY Out OF Phase bonuses. You want to reach and stay at the 40% cap asap and keep it all game. Getting a voidstalker cloak is HIGH PRIORITY. If you are silence or grappled or disarmed you can use the cloaks active for a debuff clear and reset your OOP buffs.

Once you hit 20 check all the gem shops for quartz and craft the stun rings in Angolwen. After you get eform you should be pretty set. I got the bow i used midgame from a shop at 30. Penetrating/ wardens are good egos to use.

How to use the Font:

When you get back west from the sunwall the first time you enter Last Hope a message will pop up with a code to unlock the font in the Way to a Strange Portal area. You press esc and go to Show Known Lore and type ASS in the search and the code will pop up for you. You Just enter it on the egress by clicking the other shapes to match it obv. You will want to use it on Rings/ boots/ weapons/ arrows/ lite/ cloak/ body armor.

https://te4.org/wiki/Ego is where you can find the list of egos.

Keep all t5 items you need upgrades for and look them over to see if you want to reroll them in the font. Some of the % to lessen damage by x% is native to the item and is nice to keep and roll your own egos on. Alchemy on elven robes is so very nice.

Escorts

Loremaster: Mag 5

Alchemist: Mag 5 or Stone Touch OR Stone Alchemy category ( Can 5/5 imbue item and put a T5 gem in your armor) (would take with bile)

Seer: Premonition 1

Sun Paladin: Can take the chants Category if you want, I took Chant of Fortress

Thief: I took scoundrel. if you get a 2nd thief take Heightened Senses 1

Warrior: Vitality and then Strength

(Advanced)Tinker: ask where they learned their craft and take it at 34, just take stats if you have no idea what you are doing. I took Endless endurance so i could write a vanilla guide

Defiler: Mag 5

Temporal Explorer 5 Mag or Precognition 1

any questions? I will update this guide with questions and error fixes as they come in.

Blade of Distorted time is Best In Slot weapon for us and an offhand dagger than gives stun/pin/silence procs/ cripple/ wounding

Thanks to minmay i will no longer take Arcane Might on my Tws. Flex/Cauterize/Eform best prods.

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