Things completed in Week 2
- Worked on map - currently half way done with adding land features
Things added to Misc:
- Added ElevatorListener (adds the old elevator blocks, but updated for 1.11.2 and has been optimized)
- Added Biome Listener (adds custom biome names that appear when players walk into a biome)
- Added Duty Listener and Command (adds a "staff" mode)
- Added ElevatorListener (adds the old elevator blocks, but updated for 1.11.2 and has been optimized)
Added a TitleAPI to our ChatAPI
Updated:
- Bookshelf to 1.11.2
- RandomSpawn to 1.11.2
- Bookshelf to 1.11.2
Fixes:
- Chairs to 1.11.2
- Movecraft no longer spawns normal seaships in the air
- Movecraft loads airships correctly
- Chairs to 1.11.2
Wrote ClickCrops
Added a few other mobs that can be ridden besides horses to EntityStorage
Added a few other mobs to the catch-able creatures in EntityStorage
Nations has been worked on, but is still incomplete
Icon for Discord! c:
Started code for a possible replacement of Professions
Rewrote TitleAPI
Things left to complete
- Map
- Make custom trees for the map!
- Make custom trees for the map!
- Discord rules
- Server lore
- The rest of nations
- Update more plugins
- Update Guards to 1.11.2 -> see if it's possible to not need Citizens?
- If it's not, we need to update Citizens to 1.11.2/ensure Citizens runs cleanly on 1.11.2
- Update Guards to 1.11.2 -> see if it's possible to not need Citizens?
- Possible rewrite of Gods
- Write Configs
- Write Heads config
- Write permissions config
- Custom mobs
- Custom recipes
- Write Heads config
- Write basic moderator commands
- Decisions:
- Decide if we want to keep a form of Diseases/Hospital, and if so, rewrite a version of this.
- Decide how we want to go about plants, and if we want to implement RealisticBiomes
- Decide on our replacement of Professions (entirely dependent on when 1.12 comes out)
- Deciding on the goals for the economies and the ore generation
- Decide if we want to keep a form of Diseases/Hospital, and if so, rewrite a version of this.
- Test all plugins and ensure they're working
- Test PrisonPearl vs ExilePearl
- Test PvP enchantments
- Test PrisonPearl vs ExilePearl
Heya, all. :) We're slowly working away at everything! We're about at the point where we're almost done with what we consider the foundation, and looking into details (like configs, custom mobs, custom foods, gods/religion, easter eggs, etc), though the map is a really big thing that will need to get done. (So if next week, just the map gets done ... that's a pretty important and good thing, haha, and probably surpasses everything else!)
<3 Megan and Zantid
Past Official Posts
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