Updated specific locations to be searchable, take a look at Las Vegas as an example.

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Vardania - The Return Continued
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Vardania shall make it's return on the next iteration of Realms, with some slight changes to how the design and building process will take place. Instead of the three towns we held before, it will be cut down to two.

The towns will be Caerleone, a somewhat ancient Egyptian styled town to make it feel old and historic. Caerleone will serve as the main port for Vardania and have the feel of a place where you would go to see the market and libraries full of books.
The second town is currently unnamed but will be a large farming/industrial town (Who knew Dianstixen would want huge fields). The style will have a feel of a industrializing town in the early 1900's to 1930's with huge fields crisscrossed by large tracks connecting the farms to factories and other places of industry to have the feel of a transitioning town from old agricultural ways to industrial production, a idea of life and death beside eachother.

Religion: The Sycarian pantheon I had created on Natum will continue with new parts fleshed out and certain gods or goddesses being removed since they were redundant. A major factor in the religion will be obelisks that will dot the landscape near or in the towns of Vardania. Each obelisk will be tailored made to fit into the style of the gods or goddesses. The gods and goddesses that will make a return are as follows:
Lahella, Goddess of the Hunt and Archery
Irasil, God of Commerce and industry
Xodar, God of Justice and Truth
Anra, Goddess of Health and Medicine
Syion, God of Knowledge and Magic
Naarae, Goddess of Life and Death
Lisona, Goddess of Nature and Fertility
Atyx, God of Mountains and Smithing
Ibnir, God of the Seas and Exploration
Amion, God of Harvest
The Sycarian pantheon revolves mainly around life, death, and the pursuits between the two

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7 years ago