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Does anyone have any hard proof the threat priority system Riloe talked about is even in the game?
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Currently it feels like enemies will aggro to me at the same ranges and frequency regardless of whether I'm armed with a SAW and a grenade launcher or a USP and surplus AK. I can walk up to a tank or exo brandishing a grenade launcher and they won't give a damn either.

There's no consistency as to whether I'll be spotted in a dark corner 10m away or totally ignored standing in an enemy's face at point blank.

As much as I enjoy the game the AI feels very rudimentary at the moment. It seems that most of the systems spoken about in the marketing are currently naught but ideas.

Another game that was hugely hyped up by Riloe prior to its release was Grey Zone Warfare. When it hit early access pretty much none of the intricate revolutionary systems he talked about were actually present.

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4 months ago