Coming soon - Get a detailed view of why an account is flagged as spam!
view details

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

4
Is enemy aiming supposed to be this good?
Post Flair (click to view more posts with a particular flair)
Post Body

I understand that enemies are supposed to be "smart" and tough enough so that players are constantly on the move, but sometimes it feels "too" good. It feels weird to me that you can play as a legit speedster and an one of the enemies can laser you and keep up with your speed. Then you have projectiles that home in on you and if you happen to run into an enemy, player, or anything you instantly stop and get bombarded with a bunch of projectiles that were right on your tail. I really wish that Bunny could run on the side of platforms or walls so that you can keep momentum because I feel like she's the last person that should be able to be tracked like that.

Author
Account Strength
50%
Account Age
1 year
Verified Email
Yes
Verified Flair
No
Total Karma
1,349
Link Karma
264
Comment Karma
1,065
Profile updated: 1 week ago
Posts updated: 2 months ago

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
6 months ago