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Yes, the difficulty is a central gameplay mechanic and the game would be fundamentally different without it. But there is more than combat to these games. They have amazing level design, enemy and boss design, music, and of course, the hundreds of pages of lore text that is really fun to collect and decypher. People should be able to enjoy these facets of the game for themselves even if they don't have the time or motor skills to play the intended way.
It would obviously be a very different type of game, it would have to have separate (or no) multiplayer and trophies etc., but it should exist. The same goes for other Fromsoft games.
And just to dispel potential "git gud" elitism: I sank a few thousand hours into these goddamn games so I'm allowed to have opinions. :P I want to disagree in a constructive, mature discussion.
I also hated Elden Ring but I'll save that hot take for another time, haha.
EDIT: Haha, I knew this was going to ruffle some feathers. Thanks for the discussion (well, to those who are being normal in it that is). I just wanted to clarify that I personally completely agree with most of the "core gameplay" arguments and if the games had an easy mode I would not play it, exactly for these reasons! I also don't think the game developers "owe" me or anyone else anything. But I still think it would be really nice if this option existed for the players who would be interested. And that the gatekeeping aspect of the fandom is really annoying.
You can just watch the cutscenes at your leisure. You're asking for bikes to be admissible in a marathon.
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