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How to flatten the learning curve?
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So, like everyone here I played the demo and it looked cool as hell.

Maybe unlike everyone here, I was having fun messing around until I looked at the character move list for Jin and Kazuya. I've played a bunch of Street fighter and KoF, and those games are complicated in their own right, but none of them have characters with move lists that are 100 items long! There's the frame data on that, and then I'm supposed to eventually learn the same for at least the 10 or so most popular characters to not get completely washed online?

How do you get over the learning barrier? Learning a GG, SF, or KoF character takes like maybe 15 to 30 minutes before you are competent enough for a middle of the road experience online. I'd love to get into Tekken since it looks and mechanically feels so great, but I'm not sure how?

Tips on sort of breaking down that barrier would be super helpful, between parenting and job stuff I just don't have time to spend hours labbing hundreds of moves per character.

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9 months ago