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So I'm doing a crusade and there's an Imperial Knights player. We're just starting so the games are small, 1,000 to maybe 1,500 points if agreed. But he's coming in hot with 3 armigers and Canis Rex lol So I'm sitting here playing in my head thinking about what I could bring to counter this in a 1,000 point game.
I have two Hammerheads, one with Ion and one with Railgun (260)
I've got a Rail-side team of 2 I have yet to use because list space but thank Tau'va I have them on my list (220)
My Enforcer Commander with Plasma-knife team (240)
So that's 720 points. I think for what I have on my Crusade list they're basically auto-takes. But I have a Ghostkeel on my list that happens to have an extra Stealth Drone, so it can nerf 3 shots. And I have a Riptide. Both with Ion weapons. The Ghostkeel I was planning on using for more anti-infantry stuff so he just has burst cannons but the Riptide has Fusion Blasters. What do you all think? I can only bring one. I'm wondering if I should bring the Ghostkeel for objective play? Between the 3 nerfed shots and Wall of Mirrors I feel like I could move him around the board a lot and keep him alive. But the Riptide has a decent chance of causing real wounds on the Knights.
For the leftovers, I have 100 or 120 points left. I have a couple Stealth Teams if I have 120 points. Or I have Pathfinders. I have lots of other infantry units but even though I love them, I'll probably leave them off the table this game so I can get a W.
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