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Boarding Actions and Crisis Commanders
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Apologies if this has been discussed elsewhere, but I haven't found a full blown topic on it, and figured this could be a good place for a discussion.

We know that, in terms of crisis suits, we can take ONE crisis unit (or stealth suits or Farsight), as per the boarding actions exceptions. My question is... is that referring to the keyword? It's an important distinction, because if it is, it opens the possibility for us to take a crisis commander (not coldstar or enforcer, they don't have the keyword) instead of taking a crisis unit.

These seems to be the intention behind the rule, to me. They specify Farsight because he doesn't have the crisis keyword.

Assuming that's true... is it worth taking a commander? Or would a squad of suits be a better choice with an ethereal/other HQ? What loadout are people using/considering?
My friend and I are building the terrain this weekend and I'm itching to play!

Thanks all!

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1 year ago