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An honest review of Suicide Squad: Kill the Justice League
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I'll preface this by saying I'm a huge comic book fan and I tend to like most comic book based media - whether that be Games, TV, Movies etc. Its a world I spent most of my childhood in and has a certain element of nostalgia.

I'll also add that I have spent hundreds of hours in the Arkham-verse. I've owned all 3 Rocksteady games from release, have played them over and over, and have owned copies of all the games across Xbox 360, Xbox One, PC and Switch. I love these games.

But I'll try and set out my experience with SSKTJL as impartially as possible.

I'm 10 hours in after getting the Digital Deluxe Edition. I'd like to be further in to the game but as a busy working married dad of 3, there's not as many hours in the day as there used to be.

If you're going into SSKTJL expecting another Arkham game, you will be disappointed. This is a totally different experience and it was marketed quite clearly from the get go that this was a live service looter-shooter. Going in with any other expectations WILL set you up for dissappintment.

But if you've played looter-shooters in the past, and are a fan of the genre, SSKTJL has everything you would expect. Massive amount of loot, afflictions, weapons, re-rolls and replayabilty. While I'm quite far off Endgame, I know I'll be playing post story.

The story is great. I'm loving Rocksteady's take on the Suicide Squad and it has me eager to find out what happens next, while also coming away from cut scenes entertained and occasionally wiping a tear away from my face at the jokes. It's definitely a much more light hearted game compared to the dark and gritty experiences in the Arkham games.

Gameplay feels fantastic. Occasionally I'm mashing buttons because the traversal can be a bit of a juggle during combat and that can be quite frustrating. But with some more time in game, I reckon I'll be able to overcome that.

Combat is great, albeit repetitive. But it doesn't FEEL repetitive. I'm enjoying combat experiences and don't feel like I'm having the same experience each time I find myself in the middle of a gunfight. Mission variety can leave a little to he desired. But this can be expanded on post launch. The variation at launch gets the job done and still allows you to enjoy each experience independent of your previous few hours.

I'm maining Captain Boomerang - which surprised me. But I am really enjoying his traversal and combat. I've spent some time with Harley. She feels okay although I'm not a fan of her traversal. It feels a little clunky.

What surprised me is that I'm not really enjoying playing as Deadshot - as I thought I would end up maining him. I don't feel like there is much variation with his abilities and combat.

I'm not a fan of tanking. So I've not spent a lot of time with King Shark. But if that's your go to style, then I'm sure you'd enjoy his gameplay.

The voice acting is great. It really brings the game to life and I'm excited to see how this plays out with more charectors post launch.

I'd definitely recommend this to DC and looter-shooter fans alike. If your expecting a single player narrative like the Arkham games, you'll probably be best going away and watching some gameplay videos to manage your expectations before jumping in.

I really hope the game has the support to allow it to have a good run.

All in all, I'd give this a solid 7/10.

EDIT: They BORKED it. Do not buy

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11 months ago