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Seatruck Modules part of Habitat
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I feel like it may have been a missed opportunity for the devs to have allowed the Seatruck Modules to be locked onto your base. Perhaps not by some random wall but by creating a ā€œair lockā€ and then piloting a module up to it and locking it into place.

Not thatā€™s it necessary but I do wish I didnā€™t have a garden of modules around my base and wish I could get some use from them especially since they are not powered without a Seatruck connected. Like say attaching a Aquarium module would power it and it could suck up fish while attached to the base especially if you have a nearby Grav Trap.

Plus their exits on the back end could be used as additional Hatches for entry. Or even the docking module could still dock the prawn if you donā€™t have the moon pool yet.

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Posted
2 years ago