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PCSX2 massive frame drops without any cores maxing
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Hi everyone. Just got my deck yesterday! I noticed something weird. my system wasn’t suffering from frame drops playing SSX3 and burnout 3 last night… (pretty significant drops especially at the start of events.) I tried disabling SMT, lowering cores without disabling SMT, re-enabling said cores, lowering render resolution.
Is it perhaps a shader pre compilation issue? Any tips?
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