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Kepler-R redesign.
Added: 1 cargo container Nova cowling spine Weapons 4 Nova companionways/storage rooms to force doors and ladders And 4 Nova hallways again, to force doors. Nova landing bay - couldn't get the game to path properly between the Stroud side landing bay and the cockpit.
Removed A bunch of the Stroud engine braces and Stroud cowling. 2 of the fuel tanks - 2 are visible on the external sections of the ship - and the rest are concealed under the Nova spine as well as the grav drive and reactor.
Size (length) 40m in each direction. Initial redesign was 58m each way which meant is was a much flatter build with 2 levels and no need for a ladder built out of companionways but exceeded the maximum size, so I had to organise the habitation section to be much taller.
Built at the Nova dealer as I wanted to use the Cabot bridge initially to force no ladders, but ultimately couldn't make it work without it looking very squished.
Wanted to keep the original colour scheme but just adjusted it to be uniform and a bit brighter.
Weapons: 4 plasma turrets - initially had 2 forward and two facing the rear to defend against faster ships, but changed them to all face forward since now the ships don't even get the chance to flank me. 2 shinigami (?) auto rail guns 2 auto gaus guns
Most enemy ships last about 5 seconds and cause little to no shield damage.
Currently level 32.
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- 1 year ago
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