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Starting Background (Industrialist vs Bounty Hunter vs Diplomat) for Early Game
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Let me start by saying I know these are simply starting skills and in a few level I'd have all these skills unlocked anyway. But which, in your opinion, is best when you consider how the early game goes. What I mean is, will I gain a level or two before my first Space Combat/Lockpicking/Persuasion check where I could just put a point into the skill when I level up vs starting with it. If I gain 2 levels before the first Space battle, I don't need to start as a bounty hunter and can just use my first earned point on piloting.

In the same vein, is a skill like Research Methods, Commerce, or Wellness just a lost point or do they maintain some value? They are not priorities for me but if they are useful I don't mind starting with one.

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1 year ago