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Bug: Mission 7 - AI enemies are flying at a speed of 10 in circles around player
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So I’ve noticed on a campaign play through since 4.0, that the enemy AI ships are behaving extraordinarily dumb; they’re slowing down to speeds of almost zero (from 11-0) and just flying around the player.
They are also doing literally instant turns - they are going one way and then are instantly going in another, with no transition in between.
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