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Maybe I just suck, but even when playing the roll/dodge game and waiting for the right time to attack them, I still find myself getting gunned down or blown up by the rest of the other team as I deal with it. I realize you have to know when to disengage, but to me it seems like a good commando droid can use his jump and dodge to avoid death until they (if good enough aim) or their team get enough damage on you to either kill you or force you to run as you've run out of stamina. And that vibrosword shiver And if a clone commando has any support around him, good luck as that anti armor attachment is crazy good and can force you into submission with a sentry or grenades paired with it. Too many projectiles and explosives, not enough stamina and dodges lol. I like to play yoda for these reasons as it's harder to hit me and I can Saber dash away from these threats, plus I have really figured him out, But when I do that I feel like I'm wasting the hero slot in general and someone else would be better suited to use it. Dooku is my dark side main so the extra dodge comes in handy, but the issues I have still remain lol
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