Coming soon - Get a detailed view of why an account is flagged as spam!
view details

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

2
Running into mental block trying to figure this out :(
Post Flair (click to view more posts with a particular flair)
Post Body

Heya, very new to Spark AR!

I'm running into a bit of a mental block as to how to go forward wit this, I'm trying to make a "timed" game filter but I'm lost at trying to figure out where to trigger it correctly.

Currently I have a script that sends a text value of a count up timer and a count down timer.

The intended flow looks a wee bit like this:

  1. Start Recording
  2. Countdown 3 2 1
  3. Timer starts
  4. Win/Lose condition detected
  5. Timer stops
  6. Retry Game (Or end record)

I'm able to simulate it with a runtime patch but I'm stuck at figuring out how to "start" the game when the record button is pressed and held down.

One of my possible solution is using Time.setTimeout to trigger the individual parts to start playing however that let to a. lot of complications in the script (count up timer is doing 3 instead of 1) and at the same time I'm also lost at how to properly "reset".

Author
Account Strength
100%
Account Age
14 years
Verified Email
Yes
Verified Flair
No
Total Karma
18,241
Link Karma
4,415
Comment Karma
13,826
Profile updated: 2 days ago
Posts updated: 8 months ago

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
4 years ago