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10
Different color inc damage circles would make the game much better
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Red for normal damage, blue for the beginning of the bouncy castle simulator that usually makes me turn the game off.

There's a lot of things this game does right, but if I'm going to watch my character bounce around the screen for 5-10s from chained knockups, it would be great to know what source of damage is that's starting the most jarring and unfun part of the game.

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Posted
1 year ago