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Hello again, I present to You my new part of ideas for Soul Knight. This time I will focus on the missing statues.
So what statues We're missing? Well, it's: Necromancer, Officer, Alchemist, Druid, Vampire, Taoist and Robot. I might make some stupid things when it comes to recharge time.
Necromancer: Upon using ability player marks the nearest enemy for 4 seconds. Morked enemy upon death spawns 1 friendly skeleton for 7 seconds. Yes it would work with Necromancer 1st skill making killed enemy spawn 1 hand and 1 skeleton. When it comes to Bosses it just spawns 1 skeleton after dealing 25 dmg to Boss (No, it's not like Necromancer skill that spawns dark hands contanstly, the skeleton spawns only one time, then You need to mark Boss with the statue effect to spawn another.) Recharge time: 6 seconds.
Officer: Upon using ability for 4 seconds every killed enemy drops 1 additional coin. That's all. Recharge time: 12 seconds.
Alchemist: Upon using ability player creates 3 pools of poison in single file in the direction they're currently shooting. Recharge time: 15 seconds.
Druid: Upon using ability all nerby enemies (the range of that effect is for like 3 tiles in every direction) get's immobilized for 3,5 seconds by roots that spawns under them. Recharge time: 14 seconds.
Vampire: Upon using ability the blood circle spawns around player and moves with Him (similiar to inferno potion effect from Terraria if You know what I'm talking about) the circle lasts for 6 seconds and deals contact dmg for enemies. If the circle kills enemy it regenerates 1 hp to player. With "Melee weapons bounce off bullets" buffs the circle also bounce off bullets. Recharge time: 12 seconds.
Taoist: Upon using ability all player's bullets gains homing for 3 seconds. Recharge time: 10 seconds.
Robot: Upon using ability player shoots electric bolt that pierces throught enemies and bounces of the walls 5 times. Every time the bolt pierces enemy it creates small electric explosion. Recharge time: 7 seconds.
So yeah, that was all, next time I will do more buffs and changes to already existing stuff. Untill then.
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