This post has been de-listed
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
I've been playing this game since 2013. I've never seen the game in such a poor balance state. The player base will eventually take a big hit as it doesn't seem with what they're doing is working.
Next season they need to do a complete overhaul with stats, items and abilities. There's soon many gods in this game but it kind of wucks when 75% of them aren't viable because the other 25% just do what they do, but better.
I also think they need to stop nerfing and buffing items to balance gods. It was nice having the mage adcs be viable for like 1 month than they nerfed the rings into uselessness. And blood forge... poor thing has been tossed around so many times this year its ridiculous.
I've also noticed that items and God abilities have gotten an insane amount of stats over the years. Also why was warrior base damage never compensated when they increased the base hp for everybody? Playing Any warrior rn feels so bad
But fuck the items, I want to be able to play Arthur, Zhongshan kui and other no picks again without auto losing.
Subreddit
Post Details
- Posted
- 1 year ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/Smite/comme...