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Non-diamond offensive waters
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This might seem to be a weird thing to bitch about, but why the hell are there so few of them? And why do they suck so much? And when are we getting more?

Cold Stones: being a nat Bronze, his stats fall off like hell when evolved up to diamond. The stun is nice and all, but his damage output is so mediocre. Wulfsbane comes with the gold PF and is much better, but is a dark type.

Robocopy: offensive Big Band. Relying on tag ins. Gains a bit of enrage. I mean, there's so many problems with Big Band in general that he's barely worth a sideways glance. Beatbox is just better and cheaper, but is obviously fire type.

Lethal Weapon: bleed is nice, if you're in a gamemode where you can utilise it. And if you are, then why the hell are you using Lethal Weapon to inflict it? And if you aren't, then it's a liability and she's useless.

Understudy: bonus damage on throws. Woo.

Myst-Match: I bet most people forgot this Double even exists. I wouldn't blame them, since there's basically no reason to ever use it since it doesn't really... do anything.

Lapis Luxury: does this even count? I mean, she inflicts armour break I guess? Switching HP doesn't sound particularly helpful most of the time.

Bad Ms Frosty: probably the first somewhat decent entry on the list. Held back by only really being good for applying armour break and having silver stats. Her damage is pretty lackluster even with the armour break.

No Egrets: heard people swear by this varient before, never really figured out why. Ivy League feels a lot better imo. But disabling a bunch of things probably has some application.

Blue Bomber: I have literally never seen this beyond silver. Seems like a RoboFortune Bad Ms Frosty. Maybe worse.

Puddle Pirate/Tidal Traveller: I literally don't even know if these work. Even if they do, the "being near a puddle" thing is just... Eh. I guess buff removal is nice, and immunity/armour break on a gold is decent, but I don't think Umbrella is all that good outside of being annoying.

Silent Kill: The last one on my list, and the only one I'd consider genuinely good. Buff removal, debuff removal, Valentine moveset/marquee/prestige, gold stats. Not my favourite, but I know she is for a lot of people.

Like genuinely, why are all the offensive waters so mid? I get that they probably want water to be more so defense/support, but sheesh. I have like 1 good water attacker in Freeze Frame, and even then she doesn't feel great. Best use I found for her is apply wither/slow, then tag out. It'll still proc her SA even if she's not on the field. But like, that's a diamond. And you've got poor Star-Spangled in the water diamond pool. Offensive, sure. I take offense to it.

If any of the devs ever read this, please; give us more water attackers. And if anyone else reads this, please share any water types you've made into decent attackers; bonus points if it's not diamond. Or Silent Kill.

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7 months ago