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It's been a while since I've posted here; last time was asking for recommendations between Remnant for the Ashes and Deep Rock Galactic. Ended up buying Deep Rock Galactic and both my friend and I dropped it within two hours, but it was still a good recommendation. Hoping to see if there's anything that we're missing on our waiting list.
Here are the list of games that we've played so far (including some local co-op, and a couple timeless games that I included for fun) and their current status.
Game | Platform | Status | Hours Played | E's rating | J's rating | E's Notes/Review |
---|---|---|---|---|---|---|
Age of Empires II | Online | Occasional | 200 | 9/10 | 9/10 | Hours played is probably a lie. J and I have played quite a lot of AoE2 online, especially after the Game Pass inclusion. J can't learn anything except a knight rush. |
Age of Empires III | Online | Dropped | <5 | 7/10 | 6/10 | J insists that this is the superior AoE so I tried it on a whim, it's okay. |
Among Us | Online | Occasional | 15 | 4/10 | 6/10 | Played with anywhere from 4-10 people. I think it's a great game at first, but there are certain strategies you can use to make the game impossible with only one Imposter. Wacky game modes are great. |
Aragami | Online | Finshed | 6 | 7/10 | 8/10 | Pretty fun short co-op. Kill stealing is mandatory. Got nearly all Oni medals in 6 hours (kill all enemies every stage). |
Battleblock Theater | Local Co-op | Dropped | 1.5 | 6/10 | 5/10 | Dropped because we both thought it was too easy, even if it had the potential to get harder. |
Borderlands 2 | Online | Dropped | <5 | 7/10 | 5/10 | I've played this >5 hours in many different attempts with many different groups and it's always fallen through somehow. Still a great game, but J think it's too repetitive and too one-sided in difficulty. |
Castle Crashers | Local Co-op | Finished* | 5 | 7/10 | 7/10 | "Finished" Playthrough #1. Pretty fun. |
ClusterPuck 99 | Local Co-op | Occasional | 5 | 7/10 | 7/10 | Found this at PAX South, still bring it out once in a while. Simple but elegant. |
Cuphead | Local Co-op | On-Hold | 1 | 8/10 | - | Tried playing it on Parsec, couldn't do it, now waiting to pick it up again one day locally. |
Death Road to Canada | Local Co-op | Dropped | 1 | 4/10 | 3/10 | Co-op was broken. Had a lot of potential but when we played it, if one player died, the other one also died. I heard they fixed it so we might have to give it another go. |
Deep Rock Galactic | Online | Dropped | 2 | 6/10 | 5/10 | Saw this recommended too much on /r/ShouldIBuyThisGame so we went with it. Was fun for a short while, but it got too grindy and repetitive. Would refund it but I accidentally went over the time limit when we added another friend |
Divinity Original Sin 2 | Online | Dropped | 20 | 10/10 | 8/10 | Have tried to pick this up at least twice now, always lose the group by Act 2. One day. It's a masterpiece. |
Don't Starve Together | Online | Occasional | 30 | 9/10 | - | Probably have over 50 hours with multiple groups on DST. One of my favorite co-ops of all time. J wasn't as huge of a fan |
Dying Light | Online | Finished | 25 | 9/10 | 8.5/10 | We both loved Dying Light and are very excited for the second. |
Enter the Gungeon | Local Co-op | Finished* | 10 | 8/10 | 8/10 | Great local co-op, dropped it after "finishing" one run. |
The Forest | Online | Finished | 20 | 8/10 | 10/10 | One of our Best of All Time, wish it had more replayability, one day I'll have the balls to try it in VR. |
Gauntlet | Parsec | Occasional | 1 | 8/10 | - | Rated highly for childhood memories. |
Heroes of Hammerwatch | Online | Finished | 30 | 8/10 | 8.5/10 | Just the right mix of grindy while still action-packed in each run. Actually improved on the original. |
Hammerwatch | Online | Finished | 10 | 7/10 | 7.5/10 | Just go straight to Heroes of Hammerwatch and come back to this if you need a fix. |
Jackbox Party Packs (1-5) | Local Co-op/Streamed | Occasional | 40 | 9/10 | 8/10 | Played with anywhere from 5 people to everyone in the PAX arena. Genius party game ideas, awesome that you can connect on mobile and PC. |
Keep Talking and Nobody Explodes | Local Co-op/Parsec | Occasional | 2 | 8/10 | 8/10 | Wish we played more of this but it was fun for the short time that we did. Great with a small group. |
Killing Floor | Online | Dropped | 5 | 6/10 | 4/10 | Was fun for LAN's at the time it was out |
Killing Floor 2 | Online | Dropped | 20 | 7/10 | 6/10 | Improved on the first but couldn't get into the grind in the same way |
Left 4 Dead 2 | Online | Occasional | 5 | 7/10 | 6/10 | Have friends that swear by Versus Mode and why can't another game do that |
Lost Castle | Local Co-op | Finished* | 3 | 6/10 | 6/10 | We ended up beating this in one night during Dreamhack Austin at like 4AM lol |
Lovers in a Dangerous Spacetime | Local Co-op | Dropped | 1 | 7/10 | - | Just like Battleblock Theater, was too easy to start even if we could see it getting more difficult |
Magicka | Online | Finished | 15 | 8/10 | 8/10 | Multiple playthroughs with 4 people, legendary trolling with a great magic system |
Magicka 2 | Online | Finished | 10 | 9/10 | 8/10 | Multiple playthroughs with 4 people, legendary trolling with a great magic system 2.0 |
Monster Hunter World (David Only) | Online | Finished* | 40 | 9/10 | - | MHW is gorgeous but at the end of the day, it was a deco grind and I got bored after I pretty much had a BiS insect glaive pre-Iceborne. Never even touched most weapons though. |
Niffelheim | Online | Dropped | 2 | 4/10 | 4/10 | We tried this briefly and quickly realized it had potential with more people (4v4v4v4... or even 4v4) but it was just a repetitive slog with two people. Needlessly complex without a real tutorial. |
Nuclear Throne | Local Co-op | Dropped | 3 | 7/10 | 5/10 | Tried it after Enter the Gungeon, and didn't scratch the same itch. Still a good game on its own right. |
Overcooked | Local Co-op/Parsec | Dropped* | 4 | 8/10 | 7/10 | Have played this with many different groups, as a casual game and a drinking game... I don't think it's as enraging as the memes say (not, like, Mario Party level) and it's not too hard. We never "finished" it |
Realm Royale | Online | Dropped | 15 | 3/10 | 3/10 | Fuck you, Hi-Rez. I hope Spellbreak does everything this game wanted to be. |
PLAYERUNKNOWN'S BATTLEGROUNDS | Online | Dropped | 400 | 6/10 | 7/10 | J somehow put nearly 1.5x the hours into this that I did. It was fun, it made a lot of memes, it's still a shit hacker infested game and people are just better than me |
Risk of Rain | Local Co-op | Finished* | 10 | 7/10 | 6/10 | Fun to pull out at times. |
Risk of Rain 2 | Online | On-Hold | 15 | 8/10 | 7/10 | Take RoR1 and just make it better. J think it's too pointless at "end-game" since you're basically just running around spamming the same skills. Still getting developed though so we're eagerly following it. |
Rocket League | Online | Dropped | 55 | 9/10 | 7/10 | It's soccer with cars what could possibly go wrong? More fun to look at clips of people doing insane stuff now though |
Rust | Online | Dropped | 40 | 6/10 | 7/10 | Log off, base blew up, rinse and repeat. Modded servers are the most fun. |
Ryse: Son of Rome | Online | Finished | 5 | 5/10 | 3/10 | Was an okay gladiator simulator. Co-op was just an arena of Shadow of Mordor, basically |
Salt and Sanctuary | Local Co-op | Finished | 40 | 10/10 | 10/10 | One of our Best of All Time, have done multiple playthroughs both with each other and with other people. |
Civliization V | Online | Dropped | 10 | 8/10 | 5/10 | One More Turn but we couldn't even finish one game when we got on with others |
The Stanley Parable (Not MP) | Local | Finished | 2 | 8/10 | 8/10 | Honorable mention because J introduced it to me and we played it together, lot of fun for a walking simulator |
Stick Fight: The Game | Online | Dropped | 1 | 6/10 | 5/10 | Great idea, but give us a damn scoreboard or something that we can make a drinking game with; lot of bugs |
Speedrunners | Online/Local Co-op | Occasional | 15 | 8/10 | 7/10 | TinyBuild's crown jewel IMO, this game has aged so well |
Starbound | Online | Finished | 10 | 6/10 | 8/10 | I thought it was just a worse version of Terraria, but with quests. |
Streets of Rogue | Local Co-op | On-Hold | 3 | ?/10 | - | Found this after playing Speedrunners, fantastic concept and waiting for it to be more developed. We "Finished" the available levels two years ago in 2017 |
Terraria | Online | Finished | 80 | 9/10 | 8.5/10 | The ideal way to make a game that doesn't hold your hand and still have insane progression. Use the wiki. |
Torchlight II | Online | Dropped | 2 | 7/10 | - | I keep trying to convince J to try it and we dropped it after the first time :( |
Victor Vran | Online | Finished | 10 | 7/10 | 7/10 | J played through this with me but won't play any other ARPG's /logic |
Unturned | Online | Dropped | 20 | 4/10 | - | Do they still let you bring gear between servers? What a god awful idea |
League of Legends | Online | On-Going | 2000 | ?/10 | - | Don't touch this with a 10ft pole queues up for another game |
Overwatch | Online | On-Going | 1000 | ?/10 | - | I'm heavily biased on Overwatch because I made amazing friends and played it competitively after hitting GM, but it's got its own set of problems with balance and an increasingly toxic community. I can't take it seriously unless I'm playing with a 6 stack now. |
CS:GO | Online | Dropped | 10 | ?/10 | - | Tried it, liked it, went back to League at the time. Now waiting for Valorant |
Wizard of Legend | Online | Finished | 10 | 8/10 | 8/10 | It's like someone took Gungeon but made it with spells instead of guns. We had a great time. |
Black Ops 4 | Online | Dropped | 100 | ?/10 | - | Bleh. |
Modern Warfare: Warzone | Online | Occasional | 100 | 5/10 | 5/10 | Bleh, CoD. Also, one of the worst optimized games I've ever played. |
Dauntless | Online | Dropped | 4 | 4/10 | - | MHW-F2P-lite. Played before MHW came to PC. |
World of Warcraft [Classic] | Online | Dropped | ? | 0/10 | 8/10 | Never solo level a priest unless you want to smack your head on the same Power Word/Smite |
Minecraft | Online | Dropped | 200 | ?/10 | - | Timeless for its own reasons |
Heroes of the Storm | Online | Dropped | 100 | 3/10 | - | Why did we even bother |
Guild Wars 2 | Online | Finished* | 500 | 8/10 | 4/10 | One of my greatest experiences was joining the first day launch of GW2. So much excitement to wait through the queue and rejoin the massive world. Amazing leveling system where you could go anywhere and scale appropriately. |
Halo Master Collection | Online | On-Going | 100 | 7/10 | 6/10 | Love that they remastered Halo; now fix the sound bugs |
Smash Melee | Local Co-op | Timeless | ? | 10/10 | Timeless for its own reasons | |
Smash Ultimate | Local Co-op | On-Going | ? | 9/10 | Said I'd play Wolf no matter what, still playing Wolf | |
Escape from Tarkov | Online | On-Going | 50 | 8/10 | Can see this spawning a "Tarkov-like" genre in the coming years (Basically BR Roguelike). It's complex and fun, stupid hard to introduce people to. | |
Guacamelee (Super Turbo Championship Edition) | Local Co-op | Dropped | 3 | 7/10 | Dropped this nearly at the end when we played this 4-man co-op and our 4th went and got a girlfriend | |
Towerfall Ascension | Local Co-op | Occasional | 15 | 8/10 | Played on PS4 then PC, surprisingly complex for a simple concept​ |
Games that we're waiting on, considering, or have backlogged:
- Valorant
- Minecraft Dungeons (Mostly me)
- Northgard
- Remnant from the Ashes (waiting for a sale)
- Tabletop Simulator
- Hellpoint
- A Hat in Time
Looking to see if we're missing any quintessential co-op games. Thanks for your time!
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