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EDIT Added an option for the sim to show numbers closer to the values you expect in game. It requires you to enter a lot of info though, so it has to be enabled. Scroll down the sheet.
Hey guys.
I made this.
You'l have to make a copy to be able to edit it and input any skill values you want to.
This is a simple simulator that shows, if you started at 0 BP, how much damage you would get if you
- Spam the 1st skill (occasionally use the 2nd skill if there's overflow).
- Spam the 2nd skill (occasionally use the 3rd skill if there's overflow).
- Spam just the 3rd skill.
The damage values won't reflect true in-game damage, as I'm only using parts of the damage formula, but it should correctly reflect the percentage difference between skills damage over time.
It compares damage after 10 turns, and then every 20 turns. The more expensive a skill, the more spikey the damage over time, so the more turns you need to look at to get closer to a true average. While battles won't go that long, looking at the long term average can let you know which spam to start with. Example, if Skill3 is the highest damage over time, in a long battle you can start with Skill3 spam, then switch to Skill2 or Skill1 spam as the enemy HP gets low, just after a Skill3 cast.
Please let me know if you find any errors.
PS. There is also another tab for comparing DPS under different setups. Its a bit messy but you can play around with it.
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- 4 years ago
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