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Dracula, the Count of Transylvania
Role: Assassin
Pantheon: Slavic
Pros: High Survivability, Movement
Cons: Low minion clear
Lore:
Dracula. Originally known as Voivode of Wallachia, Vlad the Impaler, or Vlad Dracula, observed Transylvana as a paradise. Filled with all the intrigue, romance, and blood that a vampire would ever need. When his greed expanded, he acquired a home in London to expend his efforts, and often found his dinners across the continent of Europe. Now that the other gods have begun dispatching his primary form of sustenance, what is an immortal to do but seek larger prey?
Passive:
Garlic, Silver, and Stakes, oh my!
Dracula receives 10% increased damage from all auto-attacks, as well as abilities that increase or add-to auto attack damage.
In addition, Dracula gains 5% Lifesteal with every item in his inventory that grants him either Lifesteal or Mana. Dracula's Lifesteal cap is increased by 20%.
Ability 1:
Flutter Forward
Dracula transforms into a simple bat, dashing forward, ignoring slows, roots, and otherwise ground-based damage. The second use of this ability has a shorter range, but can be used over walls.
First Distance: 10/13/15/18/20m
Second Distance: 10m
Cooldown: 15/14/13/12/11s
Mana: 80
Ability 2:
Bloody Bite
Dracula takes a bit out of a chosen nearby enemy, drinking their blood and recovering health before releasing them. After the duration of the spell is finished, the target takes a few seconds of additional damage.
Distance: 8m
Duration of Ability: 2s
Damage of Ability: 110 (20% Physical Power) every 1.00s/0.66s/0.5s/0.4s/0.33s/
Health Recovered: 40/60/80/100/120 (5% Physical Power) every 1s
Cooldown: 14/13/12/11/10s
Mana: 60/70/80/90/100
Ability 3:
Underworld Terror
Dracula transforms into his true-bat self, becoming a large, man-sized bat. He uses this state to target a nearby enemy or wall, dashing to them and dealing damage. If the target is a wall, Dracula instead bounces off of it, attacking an enemy closest to the original ability's range from that wall.
Distance: 30m
Damage: 150/190/230/270/310 ( 60% Phyiscal Power)
Cooldown: 19s/18s/17s/16s/15s
Mana: 65/70/75/80/85
Ultimate:
Monstrous Intent
Dracula takes upon himself his true-bat form, changing his 3rd ability and gaining benefits for a duration.
For the ult's duration, Dracula gains 10% increased Movement speed, 30 25% increased Physical Power with Basic Attacks, and increasing Attack Speed.
3rd Ability Cooldown Reduction: 3/4/5/6/7s less
Attack Speed: 10%/20%/30%/40%/50%
Duration: 9s
Cooldown: 85s
Mana: 80/85/90/95/100
EDIT 1: Better as a Slavic god
Subreddit
Post Details
- Posted
- 4 years ago
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- reddit.com/r/SMITEGODCON...