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Dracula, the Count of Transylvania
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Dracula, the Count of Transylvania

Role: Assassin

Pantheon: Slavic

Pros: High Survivability, Movement

Cons: Low minion clear

Lore:

Dracula. Originally known as Voivode of Wallachia, Vlad the Impaler, or Vlad Dracula, observed Transylvana as a paradise. Filled with all the intrigue, romance, and blood that a vampire would ever need. When his greed expanded, he acquired a home in London to expend his efforts, and often found his dinners across the continent of Europe. Now that the other gods have begun dispatching his primary form of sustenance, what is an immortal to do but seek larger prey?

Passive:

Garlic, Silver, and Stakes, oh my!

Dracula receives 10% increased damage from all auto-attacks, as well as abilities that increase or add-to auto attack damage.

In addition, Dracula gains 5% Lifesteal with every item in his inventory that grants him either Lifesteal or Mana. Dracula's Lifesteal cap is increased by 20%.

Ability 1:

Flutter Forward

Dracula transforms into a simple bat, dashing forward, ignoring slows, roots, and otherwise ground-based damage. The second use of this ability has a shorter range, but can be used over walls.

First Distance: 10/13/15/18/20m

Second Distance: 10m

Cooldown: 15/14/13/12/11s

Mana: 80

Ability 2:

Bloody Bite

Dracula takes a bit out of a chosen nearby enemy, drinking their blood and recovering health before releasing them. After the duration of the spell is finished, the target takes a few seconds of additional damage.

Distance: 8m

Duration of Ability: 2s

Damage of Ability: 110 (20% Physical Power) every 1.00s/0.66s/0.5s/0.4s/0.33s/

Health Recovered: 40/60/80/100/120 (5% Physical Power) every 1s

Cooldown: 14/13/12/11/10s

Mana: 60/70/80/90/100

Ability 3:

Underworld Terror

Dracula transforms into his true-bat self, becoming a large, man-sized bat. He uses this state to target a nearby enemy or wall, dashing to them and dealing damage. If the target is a wall, Dracula instead bounces off of it, attacking an enemy closest to the original ability's range from that wall.

Distance: 30m

Damage: 150/190/230/270/310 ( 60% Phyiscal Power)

Cooldown: 19s/18s/17s/16s/15s

Mana: 65/70/75/80/85

Ultimate:

Monstrous Intent

Dracula takes upon himself his true-bat form, changing his 3rd ability and gaining benefits for a duration.

For the ult's duration, Dracula gains 10% increased Movement speed, 30 25% increased Physical Power with Basic Attacks, and increasing Attack Speed.

3rd Ability Cooldown Reduction: 3/4/5/6/7s less

Attack Speed: 10%/20%/30%/40%/50%

Duration: 9s

Cooldown: 85s

Mana: 80/85/90/95/100

EDIT 1: Better as a Slavic god

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Posted
4 years ago