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I am planning to GM for this RP. I will not GM for a male Jedi Exile, but I do not care what your real life identification is.
This post isn't for people only faintly aware of the events of KOTOR 2. I'm looking for some really big nerds for the game who unironically think Nar Shaddaa or Peragus Station are well-designed stages and have a post on the KOTOR subreddit explaining how they go out of their way not to pick Force Speed as their first ability because all of the walking around you have to do builds atmosphere.
In all seriousness, this post is reliant on people who understand KOTOR 2 on an personal level because I plan on having my player explore not only the core features; quests, characters, planets, of the original game in nearly untouched states, but having my own flavor of content to explore - again, worlds, NPCs, quests. So on. It is my desire for everything to flow together naturally and to keep certain things held closely to my chest, which means that we have to maintain a certain level of trust when I say I do not intend on revealing most of what I have planned.
Kreia will still be Kreia, most things will remain as implicit as before, and a handful of things will go from subtext to foretext. I have a very broad idea in my head of concrete details surrounding the Jedi Exile, but I have no particular desire to enforce my every whim on my player. I encourage disagreement and objection whenever possible. Thanks.
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