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tested on Retroarch 1.8.9 and 1.9.0, both 32-bit. Same issue. PPSSPP core crashes to Android desktop when launching a PSP game (have tested ISO and CSO formats).
I'm familiar with what's needed to run PPSSPP, I have the PSP fonts and have followed the instructions at https://docs.libretro.com/library/ppsspp to set everything up, downloading the assets. It's working fine on my PC, but on Android, still crashes.
Anyone know what's going on or what I can test to see if I can fix it? And just to confirm, does PPSSPP work on 32-bit, or do I need 64 -bit Retroarch to run it?
Thanks.
Edit - I should add that all my games work in standalone PPSSP on Android, and on Retroarch and standalone PPSSPP on my PC, so I'm certain the ROMs aren't the issue.
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