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The intensity control for lights in RS doesnât make intuitive sense. âIntensity, 2,â seems arbitrary.
I would love to know how bright a piece of laser printer paper is supposed to be, or what a professional strobe would be.
Right now, if a highlight on a material is getting blown out, I really donât know if thatâs because the light is too bright, or the material is too bright.
Are there any charts out there that give sample values for common objects and light sources?
Found the exact thing I needed:
Subreddit
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- 2 years ago
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- reddit.com/r/RedshiftRen...
Yeah pretty neat! Glad to pass it along!