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How can I apply decals to many objects that share a material (C4D)?
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I have a bunch of buttons that all share a base plastic material.
I want to apply different decals to all the buttons. Imagine keys on a keyboard, all made of the same plastic, but with their own glyph.
I was hoping I could us a reference to the original material in Material Blender but that doesn't seem possible.
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Neat tutorial! Thanks!
In my case, seems like it might be simpler to just get clever with my UV's.
If I were in Modo, I'd just use an Item Mask or Selection Set, and throw in whatever I needed to mask.