This post has been de-listed
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
Spreadsheet This has a value tool to see if a package might be worth it, as well as links to my other reviews and Clan Boss testing data.
Faction: Demonspawn
Role: Support
Stats:
Stat | Value at 60/6 |
---|---|
HP | 18,990 |
Atk | 1,046 |
Def | 1,266 |
Speed | 103 |
Crits | 15/50 |
Resist | 40 |
Accuracy | 0 |
- Take with a grain of salt as Great Hall affects base stats.
- High HP, decent DEF, great Speed.
Skills:
Attack | Description | Cooldown | Comments |
---|---|---|---|
A1 | Aoe. Auto adds 5% poison if this attack crits | N/A | Great for Arena, not bad for CB. Can be useful for clearing trash before a dungeon boss. Wrecks spider with Evil Eye from support tree. |
A2 | Aoe. Removes all buffs (Accuracy check). Places a sleep debuff for 1 turn | 5(3) | Amazing skill. Arena, trash, spider. Removing all buffs and puts them to sleep. This is the skill you want going first. |
A3 | Resets all CDs of all ally skills. Gives 20% turn meter fill. | 7(6) | Absolutely one of the most broken abilities in the game. If it had a shorter cd, he's be insane for CB |
Aura | Increases Ally Speed in arena by 30% | N/A | Up there with the best aura's for Arena. |
Performance Ratings:
Content | Rating | Comments |
---|---|---|
Clan Boss | 4/10 | 5% poison means he's worth at least something. Once you hit end game, there will be rares and epics who are better than PK |
Arena | 10/10 | Simple. I dont care who you have in your team, if you're not using Prince Kymar, you are wrong. |
Dungeons | 6/10 or 10/10 spider | The aoe is good for helping kill trash. The skill reduction can be very nice. The sleep and buff removal is perfect for spider. |
Campaign/Farming | 6/10 | Not amazing but not bad. He's better than most. |
My configurations and Results:
Stat | Value | Comments |
---|---|---|
HP | 34,332 | He wants to go first. If he does, he doens't care about his HP. |
Atk | 1,890 | Standard damage. Good but not most important |
Def | 2,008 | Worthless as long as he does what you want him to do |
Speed | 221 | Very important. Get as high as you can. Put your best speed gear on him |
Crits | 96/131 | Semi important. Poison can be enough to kill someone who's low. Extra damage to follow through after your team |
Resist | 98 | |
Accuracy | 226 | Second most important stat behind speed. You want to make sure your A2 lands. |
Artifacts | 3x Speed | Crit Rate, Accuracy, Speed |
Masteries | Here you go |
100% built for my arena team. He's my leader and most important lynch pin. Masteries, I want to do as much spike damage as possible and since I know I'll never use him for CB and he will be focusing on crit rate thanks to his A1, I went with Crit Damage 20%. Over on the support side, Master Hexer helps increase the duration of his poison debuff, Sniper increases the odds of landing his poisons, buff removal, and sleep debuffs. Arcane Celerity helps increase his turn meter though it does kinda fight with Master Hexer so I might move his skills around some. And lastly, Swarm Smiter is great for arena when the entire enemy team is still alive and you're going first.
Arena:
Amazing leader, but not the best. His A2 is super important and makes or breaks your team depending if he goes first or not. His A3 makes your team twice as powerful and allows for some seriously sick combo's of lockdowns. In my youtube link above, I have videos of using him with Rhazin to just keep my enemy in a permanent stun/freeze lock.
Who to pair with:
Literally any damage dealer or person who can afflict freeze or stun.
Who to compare with:
Alure copies his A2, but nobody to my knowledge has his A3.
Do I recommend this hero:
Yes. He's very solid in arena. And if you happen to have someone like Rhazin, very broken.
Subreddit
Post Details
- Posted
- 5 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/RaidShadowL...