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5
Hero Review: Rhazin
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Youtube channel

Spreadsheet This has a value tool to see if a package might be worth it, as well as links to my other reviews and Clan Boss testing data.

Faction: Lizardmen

Role: Defense

Stats:

Stat Value at 60/6
HP 18,330
Atk 1,046
Def 1,310
Speed 91
Crits 15/50
Resist 50
Accuracy 0

- Take with a grain of salt as Great Hall affects base stats.

- High Defense is expected, alongside high HP. Slow speed however.

Skills:

Attack Description Cooldown Comments
A1 Attacks 3 times. 20% chance to remove a buff. N/A Perfect for doing some damage to CB with Giant Slayer. Can remove buffs which is situational.
A2 Attacks. 75% chance to place a 60% def break and a 25% weaken debuff 4(3) Perfect for CB and touch dungeon bosses. You want both these debuffs to maximize your damage
A3 Aoe attack. Empties enemy turn meters 7(6) Broken ability in Arena or Dungeons. Worthless against CB or Dragon.
Aura Increases Ally RES in Arena by 90 N/A Not bad, but not great

Performance Ratings:

Content Rating Comments
Clan Boss 8/10 2 out of 3 abilities are solid for Clan Boss. One is worthless. So unless yo manually do the fight, there are plenty of other DEF breaks and Weaken units. He does save in slot efficiency though.
Arena 8/10 or 10/10 A1 can be useful for eating that annoying "cannot be killed" buff. A2 is great for killing tough units like Reinbeast. A3 is where it's at. He's an 8 if you use him normally. He's a 10 if you have someone like Prince Kymar to reset his abilities.
Dungeons 8/10 He's good for weakening dungeon bosses but he needs help clearing trash to them.
Campaign/Farming 5/10 Other than his 7 turn A3, he has no way to clear campaign quickly. Mostly single target. Not a good farmer.

My configurations and Results:

Stat Value Comments
HP 36,819 He lives a long time against Nightmare thanks to his Defense. I wouldn't go below 35k.
Atk 1.688 Means nothing. You want the GS procs
Def 3,255 Helps with damage, helps with survival. Allows him to go lower on HP
Speed 168 Very important. Get as high as you can while maintaining Effective HP
Crits 47/93 His actual skill damage doesn't really mean much vs CB
Resist 75
Accuracy 169 Really important. Get this as high as you can. You can lower it once you start raising the accuracy in your Great Hall
Artifacts Life Steal, Speed Def %, Accuracy, Speed
Masteries Here you go

Strictly built for CB and Arena. My eventual goal will be to remove him from CB so he can solely focus on arena. That A3 is just that broken.

Clan Boss:

Pre Giant Slayer he's a debuff supporter. You want accuracy so his A2 can break the CB's defense and apply Weaken which allows your other heroes to do maximum damage, all on one character. Never use his A3 though.

Arena:

He's very solid in arena on his own. Being able to reset the enemies turn meter automatically means your team gets to go a second time. Add in buff removal, albeit on a small chance, and if you get someone like Prince Kymar who can reset his skills, you get to remove their turn meters multiple times and they never get to go unless they somehow survive your teams damage over 4 turns. Dont laugh, it does happen from time to time. If you check my youtube channel above, you'll see some arena videos and you'll see him in action with Prince Kymar.

Who to pair with:

Clan Boss? Anyone. He's solid enough that he deserves a spot. I'd pick him over Athel because of the Def break, so he's essentially Athel 1. Arena? Anyone that increases his speed so he can use his A3 before they go. Anyone that can reset skills. Any other nukers so he can break the defense and add weaken to any hard to kill unit like Reinbeast, allowing your team to nuke them down.

Who to compare with:

Like I said, he's a great Athel 1. But there are a ton of Defense breakers, including Martyr. There are a smaller handful number of Weaken units. In arena though, he's kinda one of a kind with that A3.

Do I recommend this hero:

Yes. He's not the best at everything, he can be replaced by more specialist units. But he's a solid unit altogether.

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5 years ago