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How do you address Safety Tools in your games?
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First things first, hello you there my dear reader! Hope you're having a good day.

I've been thinking about including in my current quickstart project references to Safety Tools, that is a shorthand term for "good practices you'd want to do to avoid other players at the table feeling uncomfortable for whatever reason". Some of them are X-Card, Lines and Veils, Cuts and Brakes, Script Changes, Support Flowers, Open Table Policies, Content Warnings, and other great stuff. You should definitely google them if this is the first time you heard of these.

I'm worried because I can't go even remotely deep enough in the subject in my project because I've a character limit, but I would like to at least touch and acknowledge all the common issues without using jargon and only native/intuitive language. This is what I wrote in the current version of the character creation section of my current project (a link here https://drive.google.com/file/d/1XLKijNMl9CVXl0HG5NWaQEylQ96CK5SN/view?usp=sharing )

Safe Table - Different players go at the table to play with their own wealth of experience, both good ones and bad ones, and you may not share or know them well enough to understand what’d be distressing for them. It’s a good practice to set up a Safe Table to ensure a better environment while playing. A table is safe if all players are asking for consent whenever they bring up things that may be distressing for other people, if they are aware of other people’s pronouns and if there are tools set up in advance to avoid, skip or rectify unsettling elements for other people without them being required to explicitly talk about them.

Do you like this excerpt? I personally think that "safety tools" is a little bit of a misnomer, so I opted for a more intuitive "safe table", while still referencing the tools in some way, shape or form.

Now, I thought deeply about how, if and where to speak about them and I want to hear how did you tackle this for your projects. Do you include them in your games? Do you include them only in the long ones? How?

Again, thanks for reading and for any incoming suggestions!

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3 years ago