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Skyship Mechanics
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I'm at a sort of roadblock for my game.
I have a pretty good framework for character creation and skills as well as a pretty solid basis for combat.
What I'm lacking is sky ship mechanics. I know a few of the things that a ship needs such as a speed and a structural integrity stat, but what gets across the feeling of naval battles in the sky for a sky pirate game?
Basically: what mechanics make you feel like you're on a sky ship?
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