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HPA Arma Campaign Reminder: Check Sixupdater Tonight! (The campaign map was updated, ~200mb download.) Start time is Oct 13: 3pm CDT, 8pm GMT, 9pm London, Oct 14: 7am Sydney...
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THE OFFICIAL OPS ORDER



Time Conversion Tool for more time zones if you're not sure when it starts for you.

CHECK TO MAKE SURE YOUR MODS ARE UP TO DATE AND WORKING. WE WILL NOT WAIT FOR YOU, AND YOU WILL PROBABLY LOSE YOUR SPOT.

Be on the Teamspeak and IRC by the listed start time, 8pm GMT. The password for the unique campaign teamspeak channel and the server will be given out privately right before we start. If you are late, you will probably lose your spot.

We intend to briefly go over the mission plan, structure, etc. Barring any delays, the intent is to load into the game at 8:30pm GMT.

This is the roster for the campaign. Please make sure you know your assigned roles so we can load in quickly. If you are not on the roster, but want to participate, there will almost certainly be some people who cannot make it or are late/unprepared and lose their spots. Be in the Teamspeak and IRC with the rest and we will try to find a place for you as best we can.

If you are interested in a drop-in slot, you must read the all the of links in here and the OPS ORDER at the top of this post. If it is obvious to us that you have not or that you do not know what is going on, we will not allow you to participate. We expect you to be every bit as prepared as the players on the roster.


I am super excited for this! It should be a ton of fun, and hopefully things will go smoothly during the opening stages of our invasion (this mission) and we can roll right on through Faysh Khabur without incident (the rest of the campaign).

I look forward to gaming with all of you in... less than 21 hours! :D



One last reminder of the goals and unique rules that will be enforced for this event:

  • Persistent vehicles (armor and aircraft will not respawn and will remain dead next mission, unless recovered, except mission 1)

  • Players will try to keep their same squads from mission to mission to emphasize a true campaign

  • Squads and vehicles will start the next missions where they left off in the previous ones

  • Reddit Posts such as these will be made prior to the running of the mission to plan attacks and figure out what is going on. That way the process is streamlined and there will be very little waiting in game.

  • The weapon you are issued, is YOUR weapon! meaning, there are NO crates. Since this is going to be a realism campaign, you will not have a choice in what exact wep you are issued. (all standard weps will be M16 variants, AR’s Saws, Machine gunners M240’s, ect ect)

  • Weapons will be that of weapons used during the Iraqi Invasion. (No super slicked fancy M4’s with opcits up the wazoo) This campaign will be a challenge.

  • You will only be allowed to play this campaign if you have played with PA before. A campaign like this requires a basic level of competence and teamwork. We can’t give you a tutorial or sort out your modlist on the day of the mission, and the limited respawns require you to be capable of operating as a team.

  • Code of Conduct violations and general disruptive behavior will not be tolerated. As with the above point, to ensure everyone’s enjoyment a level of maturity and teamwork above and beyond our usual public games will not only be expected but required. Violations will result in a warning, followed by an immediate, no appeals, non-negotiable ban from this and all future Campaign missions.

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11 years ago