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5
Battle music on FF6 too fast with autobleem?
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Hey guys! Just finished setting up autobleem (per a recommendation here on this subreddit) on my PSOne Classic and it seems to work well! I was testing out different games with the classic and noticed that the battle music on FF6 seemed to go way too fast? Felt like it was playing at maybe 1.2x or 1.3x the normal battle music speed. Has anyone else noticed this issue?
Edit: Solved. Turns out I was running the EU version of FF6 and needed to set region = 2 in the pcsx.cfg file (to force PAL mode).
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