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Let me start out with, I hope they add this mechanic to the new bastion (they said they want to move the bastion away from being a killing machine), and this is just a clever way to test it.
Take away the big dumb guns of the driver so their job is focused on positioning and map control, not fighting.
With that said.
I don’t think it should be able to take away outfit captured bases.
Yes, I am biased because today it took a 4 point base I just fought to take and than defend against the VS, so shoot me for it and move on to the problem.
For a smaller group, that may put in a lot of work to capture a base only for it to wipe it all out in a second is a very sad prospect.
I think the idea of the enemy driving their bastion behind our lines to create an otherwise impossible cut off, which is not controlled but neutral until captured, opens huge avenues of emergent gameplay by sometimes even small outfits who will try to fucking spearhead to a back base and capture a 1 minute base that becomes the focal point of a serious fight!!!!
TLDR.
Bastion should keep neutralizing ability when they change it later this year or whenever.
I’m crying about my base getting neutralized earlier today.
Bases already captured by an outfit should be exempt.
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