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Player wanted to be a half-giant. Psionics Unleashed half-giants make little sense. I made one myself. How is it?
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TRAITS

Humanoid (Giant/Human) 0

Large ( 2 str, -2 dex, etc) 7

Slow (30 ft base, 20ft armor) -1

Human Heritage ( 2 any stat) 0

Reach (10ft) 1

Language (pick Giant or Common) 0

Low-light vision 1

Rock Catching, Lesser 1 replaced as feats

Rock Throwing, Lesser 2

Unskilled (-1 skills per level) -4

Natural Armor ( 1 AC) 2

Energy Resistance ( 5 energy type of choice) 2

ALT: Improved Natural Armor ( 1 AC) [replaces Energy Resistance]

ALT: Darkvision (60ft) & Light Sensitivity [replaces Low-light Vision]

TOTAL RP 8

Height & Weight

Base Height / Base Weight / H Mod / W Mod

8 ft. 8 in. / 520 lbs. / 4d10 / x7 lbs.

9' - 12'

548 - 800 lbs.

Rock Catching, Lesser (Ex) The creature (which must be of at least Large size) can catch Small or Medium rocks (or projectiles of similar shape). Once per round, a creature that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 18 for a Small rock and 24 for a Medium one. (If the projectile provides a magical bonus on attack rolls, the DC increases by that amount.) The creature must be aware of the attack in order to make a rock catching attempt.

Rock Throwing, Lesser (Ex) This creature is an accomplished rock thrower and has a 1 racial bonus on attack rolls with thrown rocks. A half-giant can hurl rocks up to two categories smaller than its size, so Small rocks and smaller for a half-giant that has not been magically enhanced to be bigger. A β€œrock” is any large, bulky, and relatively regularly shaped object made of any material with a hardness of at least 5. The creature can hurl the rock up to five range increments. The size of the range increment is 60 ft for a half-giant. Damage from a thrown rock for a half-giant is 1d6 for a small rock plus 1-1/2 its Strength bonus.

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3rd Level GM

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10 years ago