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Friend of mine dragged me into a game where the GM wants to run a high power, optimized type game. Crazy stuff encouraged. Very gritty setting, most adventurers die and all that. First session is supposed to be getting tossed into a dungeon crawl where she says we should expect to die and to bring at least two characters. Iām not super familiar with the system, so I wanted to ask for some character creation help.
Pretty unusual guidelines. Human should be avoided, 30 point buy, additional feat at level 1, level 2 start, any 10RP or below race, two traits, and only base starting gold.
Current party is a reach and natural weapon fighter who kills in melee, wizard with control and healing somehow, and a ranged rogue for detecting traps and attacking from afar. So I can fill any role lol
I was considering a beast totem natural weapon barbarian with the teeth trait, but Iām down to hear any ideas you guys have that could work with the less than traditional creation rules
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