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After so much theory crafting the past few weeks, I think I settled on a concept I can go with on Aeon after restartist. I have died a few times on Last Azlanti in recent runs and I am settling on something that fits all the niches I would like to go with. I settled on this I believe...
Demonslayer 6 / Sanctified Slayer 14. Shield Bashing build - Longsword/Shield- bash. Impossible Domain Animal to stack with Demonslayer animal companion levels later on in the game. str, Con, Dex = wis, Int, Dump Cha. Wisdom skills maxed out. Demon Slayer 2/Sanctified Slayer 3/Demon Slayer 4/Rest Sanctified Slayer. Party comprises of Wenduag, Seelah, and Camellia in the intro dungeon. Using a few other companion builds for the run this time:
Seelah will be Paladin 2/Battle Scion 16/Demonslayer 2 also shield basher melee tank. A play on /u/Artheisa build for Seelah. Knowledge World, Perception, Mobility 3, and Athletics. Beast totem line, lethal stance.
Wenduag will be rowdy 4, fighter 1, Freebooter 15. I forgot where I found this, but she functions as buff/debuff with rogue disabling AC and freebooter bane/flanking bonus. Max out skills in three Dex based.
Ember as Witch Debuffer/buffer/hexer. I use Ember as a debuffer/buffer more than damage dealer most of the time. Loremaster to pick up Sorocco and throw on selective to just watch the world burn and get exahaustion. early - mid game hexes to save lives. Arcane Support.
Camellia until...Aeon. Will run her as defensive support with Hexes and slowly build her to tank with ring and iceplant hex. Replace with Demon Waifu...
Sosiel as the Cleric. Always need one and he is the guy. Considered replacing with Merc. Cannot take Daeren for Aeon reasons. Standard "grab impossible domain for animal companion" Silliness. Liberation Domain probably first choice for Act 2 and 3 Reasons.
Areushalae as herself. 1 Rogue 19 ranger is my standard kit for her. Willing to entertain other ideas (I have run her as bard before but the songs were a pain and took away from her opening salvo of arrows). I might try the divine power trick with Loremaster 1/Ranger 19 with Areushalae.
Would give me two solid Archers, Two solid Melee, One Arcane, One Divine, Two animal companions. Sounds solid overall. Four Melee/front line four support/archers. Aeon super cloak makes this party much better... wish I could squeeze more melee into the party take advantage of Seelah.
Thoughts?
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