Coming soon - Get a detailed view of why an account is flagged as spam!
view details

This post has been de-listed

It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.

6
Abomination Vaults Boss Fight, I need help tuning it
Post Flair (click to view more posts with a particular flair)
Post Body

Spoilers for Book 1/the first four floors

I'm a new GM who has been running AV for a group of 6. They are literally about to fight Volluk, as I've left them on a cliffhanger with his reveal

According to the encounter calculator, a level 7 monster should be a moderate encounter for six level 4 players (they skipped a few encounters so they're just short of level 5), but I also know that fighting things 3 levels above you is really brutal. I was thinking of adding maybe two more low level enemies to balance the action economy, but I don't know if that would be too much.

The party is a Bard, Magus, Barbarian, Oracle, Ranger, and Swashbuckler. Only the Giant Instinct Barbarian and Flurry Ranger have 1 striking runes on their weapons, everyone else just has a 1.

On one hand, I want to make the fight challenging, because it's a boss fight that is important to the Ranger's backstory. On the other hand, I don't want to make an impossible challenge if they get a bit unlucky.

I'd appreciate any advice from more experienced GMs/people who have ran the boss fight before.

Author
Account Strength
90%
Account Age
11 years
Verified Email
Yes
Verified Flair
No
Total Karma
3,630
Link Karma
475
Comment Karma
3,155
Profile updated: 1 day ago
Posts updated: 8 months ago

Subreddit

Post Details

We try to extract some basic information from the post title. This is not always successful or accurate, please use your best judgement and compare these values to the post title and body for confirmation.
Posted
1 year ago