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PC:Ultimate! Patch notes 0.8.0 (Closed Testing)
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  • UVVillagers updated to 1.1.0

    • Discovered villages and reputations reset! (Sorry!)
    • Fixed players not gaining reputation from kills.
    • Villagers will now pay players with neutral reputation.
    • Players can no longer protect villagers from sieges with floating platforms.
    • Payout for reaching exalted reputation increased significantly.
    • Players may rename villages with "/uvv rename <name>" if they hold the highest/only reputation score for that village.
    • Players may use "/uvv current" to see the status of the current village.
    • Killing villagers, iron golems, and children now causes severe reputation loss.
    • Villagers will no longer trade with unfriendly players.
    • Village defenders will now attack players with hostile and hated reputations.
    • Added villager protection to prevent accidental attacks from melee and ranged.
  • Dynmap Updated to devlopment build

    • Memory leaks fixed.
    • Players now must log into the server and removed from the greylist before they can chat in the web browser.
    • Removed melon-based computing.
    • Twilight Forest is now available in dynmap.
  • Town creation now costs 1,000 credits.

    • Purchasing extra land now costs 10 credits.
    • Players now lose 25 credits on death.
    • Town base upkeep set to 50 credits every 24h.
  • Ultra Infernal Mobs now only have a 5% chance of spawning.

    • Infernals now have a chance to drop emerald and diamond.
    • Poison, Wither, Stick, Sapper, Ninja, and Vengence attributes have been disabled.
    • Cannot disable these effects due to a parsing error.

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11 years ago