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Games with an explicit Scene-based structure?
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I've been playing a few indie classics lately since I wanted to dust them off after years of being shelved, namely Fiasco, Primetime Adventures, and Microscope, and I appreciated how much I missed explicit rules for scene-by-scene gameplay.

I was wondering if there were a PbtA or PbtA-adjacent game with an explicit scene-based gameplay loop ("write down/agree upon the scene setup, play out the scene, cut the scene when appropriate, rinse and repeat"), because I can't think of any.

Something along the lines of "session moves" dictating the pace for players/GMs?

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1 year ago